The games
MAGIC GLORY is a fantasy adventure with a story told in chapters (The Legend of the Scattered Grimoires), collectable magic, spell effects and a Wheel of Fortune. Music +1 is a music game set on stages, with upgrades such as Microphone Genius, a tour pass and rebirths.
Verified from in-game screenshots
- MAGIC GLORY title screen and chapter-based story intro
- Spell and beam visual effects in the game world
- A Wheel of Fortune reward system
- Player level, HUD and quest panels
- Music +1 stage rooms, upgrade panels, tour pass and rebirth buttons
Focus areas
- Game systems and progression design
- Backend and server logic
- Monetisation design
- Visual effects and environment building
Challenges & solutions
For MAGIC GLORY’s visual effects I used an offline mock of the Roblox API. It runs the real effect modules, checks properties and renders a preview image, catching mistakes before they reach the game.
For Music +1, map and room changes are applied through a local Roblox Studio plugin, then checked in Studio’s logs before saving.
Release
Both games are unreleased, so there are no public links yet. This page will be updated when they launch.